Intel Graphics Driver 32.0.101.6325 (Arc B580, Intel Graphics Software IGS) – (*** UPDATED: v32.0.101.6332 ***) | Geeks3D (2025)

2024/12/16 JeGX 1 Comment


Intel has published a new graphics driver for all its GPUs including Core Ultra Series 2 processors iGPUs (ArrowLake-S). This driver supports now the recent Arc B580.

Platforms supported by this driver:

  • 11th Gen Intel Core processor family (Codename Tiger Lake, Rocket Lake, Tiger Lake-H)
  • 12th Gen Intel Core processor family (Codename Alder Lake-S, Alder Lake-H, Alder Lake-P, Alder Lake-U, Alder Lake-HX, Alder Lake-N)
  • 13th Gen Intel Core processor family (Codename Raptor Lake-S, Raptor Lake-HX, Raptor Lake-H, Raptor Lake-P, Raptor Lake-U)
  • 14th Gen Intel Core processor family (Codename Raptor Lake Refresh)
  • Intel Core Ultra processor family (Codename Meteor Lake, Lunar Lake, Arrow Lake)
  • Intel Iris Xe Dedicated Graphics family (Codename DG1)
  • Intel Arc Graphics family (Codename Alchemist, Battlemage)

Supported versions of Windows:

  • Microsoft Windows 10-64 – October 2022 Update (22H2)
  • Microsoft Windows 11-64 – October 2021 Update (21H2)
  • Microsoft Windows 11-64 – September 2022 Update (22H2)
  • Microsoft Windows 11-64 – October 2023 Update (23H2)
  • Microsoft Windows 11-64 (24H2)

This new driver 32.0.101.6325 is WHQL-certified and brings the following changes:

HIGHLIGHTS:

– Launch driver for Intel Arc B-series Graphics (codename Battlemage).

Feature Highlights:

Intel Graphics Software
– Introducing Intel Graphics Software (IGS), our modern desktop application for elevating your gaming and creator experience. IGS is your all-in-one solution for graphics drivers, graphics and display settings, gaming/app profiles, performance monitoring, and performance tuning. IGS enables you to:
– Get notified about the latest Intel graphics drivers and update with ease.
– Adjust graphics and display settings to get the right experience for you.
– Create individual game and app profiles with settings customized to your liking.
– Monitor the overall performance of your system with live metrics.
– Create consistent gaming experiences with a built-in FPS limiter.
– Improve gaming responsiveness in DirectX 9 and DirectX 11 games with a driver low latency mode (Exclusive Fullscreen).
– Performance tuning (BETA*) features for your graphics hardware to help maximize its potential.

Intel XeSS 2 Support: Introducing Frame Generation and Low Latency
– Intel XeSS Frame Generation (XeSS FG): Achieve higher frame rates and smoother gameplay with a new AI-based frame interpolation technology.
– Intel Xe Low Latency (XeLL): Experience ultra-responsive gaming by reducing the delay between your actions and the on-screen response for a more immersive experience.
– Note: To accurately measure framerate and latency when using frame generation and latency reduction methods, updated telemetry tools should be used which include metrics for “Displayed FPS,” “Displayed Time,” and “Display Latency.” We recommend using in-game FPS metrics for the most precise telemetry data and are working with tool vendors to accurately display telemetry data.

v32.0.101.6332

Fixed Issues:

Intel Arc B-Series Graphics Products:
– The Crew Motorfest (VK) may exhibit flickering corruptions in certain scenes.
– Selaco (VK) may experience application crash during game launch.
– Elden Ring (DX12) may exhibit stuttering during gameplay in certain scenes.
– Homeworld 3 (DX12) may experience application crash during game launch.
– F1 24 (DX12) may exhibit stuttering during gameplay with ray tracing quality set to high.
– Game may exhibit lighting corruptions during night scenes.

Intel Core Ultra Series 2 with built-in Intel Arc GPUs:
– F1 24 (DX12) may exhibit stuttering during gameplay with ray tracing quality set to high.
– Game may exhibit lighting corruptions during night scenes.

Downloads

Quick Test

v32.0.101.6325

Intel Graphics Software (IGS)

Intel Graphics Driver 32.0.101.6325 (Arc B580, Intel Graphics Software IGS) – (*** UPDATED: v32.0.101.6332 ***) | Geeks3D (2)

Intel Graphics Driver 32.0.101.6325 (Arc B580, Intel Graphics Software IGS) – (*** UPDATED: v32.0.101.6332 ***) | Geeks3D (3)

Intel Graphics Driver 32.0.101.6325 (Arc B580, Intel Graphics Software IGS) – (*** UPDATED: v32.0.101.6332 ***) | Geeks3D (4)

GPU Shark 2

– Intel Arc 140V (Core Ultra 9 288V)
Intel Graphics Driver 32.0.101.6325 (Arc B580, Intel Graphics Software IGS) – (*** UPDATED: v32.0.101.6332 ***) | Geeks3D (5)

OpenGL support

v32.0.101.6325

This driver exposes OpenGL 4.6 with 268 OpenGL extensions for an Arc A750 and for an Arc Graphics (Core Ultra 7 265K) and 266 extensions for the Arc 140V. Same support than v6314/ 6319.

GL_RENDERER: Intel(R) Arc(TM) A750 GraphicsGL_VENDOR: IntelGL_VERSION: 4.6.0 - Build 32.0.101.6325GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 32.0.101.6325OpenGL extensions: 268

v32.0.101.6332

Same OpenGL support than v6325.

Vulkan support

v32.0.101.6325

This driver supports Vulkan 1.3.297 and exposes 139 device extensions for the Arc A750 (138 extensions for the Arc Graphics / ArrowLake-S CPU). 142 device extensions are exposed for the Arc 140V. Same support than v6314/ 6319.

Vulkan report for the Arc 140V

# of Vulkan devices: 1- Device 1 - name: Intel(R) Arc(TM) 140V GPU (16GB) - device type: VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU - device ID: 8086-64A0 - API version: 1.3.297 - VK_KHR_ray_tracing_pipeline information: - shaderGroupHandleSize: 32 - maxRayRecursionDepth: 256 - maxShaderGroupStride: 4294967295 - shaderGroupBaseAlignment: 32 - shaderGroupHandleCaptureReplaySize: 8 - maxRayDispatchInvocationCount: 4294967295 - shaderGroupHandleAlignment: 32 - maxRayHitAttributeSize: 32 - maxRayDispatchInvocationCount: 4294967295 - VK_KHR_acceleration_structure information: - maxGeometryCount: 16777215 - maxInstanceCount: 16777215 - maxPrimitiveCount: 536870911 - VK_KHR_driver_properties information: - driverName: Intel Corporation - driverID_str: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR - driverID: 5 - conformanceVersion: 1.3.3.6 - driverInfo: 101.6325 - # of extensions: 142 - VK_EXT_device_address_binding_report - VK_EXT_full_screen_exclusive - VK_KHR_swapchain - VK_KHR_external_memory - VK_KHR_external_memory_win32 - VK_EXT_external_memory_host - VK_KHR_external_semaphore - VK_KHR_external_semaphore_win32 - VK_KHR_external_fence - VK_KHR_external_fence_win32 - VK_KHR_timeline_semaphore - VK_KHR_win32_keyed_mutex - VK_KHR_get_memory_requirements2 - VK_KHR_bind_memory2 - VK_KHR_dedicated_allocation - VK_KHR_sampler_mirror_clamp_to_edge - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_KHR_maintenance5 - VK_KHR_synchronization2 - VK_KHR_shader_draw_parameters - VK_KHR_push_descriptor - VK_KHR_descriptor_update_template - VK_KHR_multiview - VK_KHR_shader_float16_int8 - VK_KHR_shader_float_controls - VK_KHR_16bit_storage - VK_KHR_8bit_storage - VK_EXT_shader_subgroup_ballot - VK_EXT_shader_subgroup_vote - VK_KHR_storage_buffer_storage_class - VK_KHR_variable_pointers - VK_KHR_relaxed_block_layout - VK_EXT_sampler_filter_minmax - VK_KHR_device_group - VK_KHR_sampler_ycbcr_conversion - VK_EXT_ycbcr_2plane_444_formats - VK_EXT_4444_formats - VK_EXT_post_depth_coverage - VK_EXT_shader_viewport_index_layer - VK_EXT_shader_stencil_export - VK_EXT_conservative_rasterization - VK_AMD_texture_gather_bias_lod - VK_EXT_sample_locations - VK_KHR_draw_indirect_count - VK_EXT_multi_draw - VK_KHR_image_format_list - VK_EXT_image_view_min_lod - VK_EXT_vertex_attribute_divisor - VK_EXT_descriptor_buffer - VK_EXT_descriptor_indexing - VK_EXT_mutable_descriptor_type - VK_EXT_inline_uniform_block - VK_KHR_create_renderpass2 - VK_KHR_dynamic_rendering - VK_KHR_swapchain_mutable_format - VK_KHR_depth_stencil_resolve - VK_KHR_driver_properties - VK_KHR_vulkan_memory_model - VK_EXT_conditional_rendering - VK_EXT_hdr_metadata - VK_EXT_mesh_shader - VK_KHR_fragment_shading_rate - VK_EXT_depth_range_unrestricted - VK_EXT_depth_clip_enable - VK_EXT_depth_clip_control - VK_EXT_scalar_block_layout - VK_KHR_imageless_framebuffer - VK_KHR_buffer_device_address - VK_EXT_buffer_device_address - VK_KHR_ray_tracing_pipeline - VK_KHR_acceleration_structure - VK_KHR_ray_query - VK_KHR_pipeline_library - VK_KHR_deferred_host_operations - VK_KHR_ray_tracing_maintenance1 - VK_EXT_host_query_reset - VK_KHR_performance_query - VK_NV_device_diagnostic_checkpoints - VK_KHR_separate_depth_stencil_layouts - VK_KHR_shader_clock - VK_KHR_spirv_1_4 - VK_KHR_uniform_buffer_standard_layout - VK_EXT_separate_stencil_usage - VK_EXT_fragment_shader_interlock - VK_EXT_index_type_uint8 - VK_EXT_primitive_topology_list_restart - VK_KHR_shader_subgroup_extended_types - VK_EXT_line_rasterization - VK_EXT_memory_budget - VK_EXT_memory_priority - VK_EXT_pageable_device_local_memory - VK_EXT_texel_buffer_alignment - VK_INTEL_performance_query - VK_EXT_subgroup_size_control - VK_EXT_shader_demote_to_helper_invocation - VK_KHR_shader_atomic_int64 - VK_EXT_pipeline_creation_feedback - VK_EXT_pipeline_creation_cache_control - VK_KHR_pipeline_executable_properties - VK_EXT_graphics_pipeline_library - VK_EXT_transform_feedback - VK_EXT_provoking_vertex - VK_EXT_extended_dynamic_state - VK_EXT_extended_dynamic_state2 - VK_EXT_extended_dynamic_state3 - VK_EXT_vertex_input_dynamic_state - VK_EXT_custom_border_color - VK_EXT_robustness2 - VK_EXT_image_robustness - VK_EXT_pipeline_robustness - VK_EXT_calibrated_timestamps - VK_KHR_shader_integer_dot_product - VK_KHR_shader_subgroup_uniform_control_flow - VK_KHR_shader_terminate_invocation - VK_KHR_workgroup_memory_explicit_layout - VK_EXT_shader_atomic_float - VK_KHR_copy_commands2 - VK_KHR_shader_non_semantic_info - VK_KHR_zero_initialize_workgroup_memory - VK_EXT_shader_atomic_float2 - VK_EXT_global_priority - VK_EXT_global_priority_query - VK_KHR_global_priority - VK_KHR_fragment_shader_barycentric - VK_KHR_format_feature_flags2 - VK_KHR_video_queue - VK_KHR_video_decode_queue - VK_KHR_video_decode_h264 - VK_KHR_video_decode_h265 - VK_EXT_color_write_enable - VK_NV_compute_shader_derivatives - VK_EXT_private_data - VK_KHR_cooperative_matrix - VK_EXT_image_2d_view_of_3d - VK_EXT_primitives_generated_query - VK_EXT_shader_module_identifier - VK_EXT_attachment_feedback_loop_layout - VK_KHR_map_memory2 - VK_EXT_host_image_copy - # of layers: 0 - # of memory heaps: 1 - heap 1: 18349 MB - # of features: 130 - robustBufferAccess (VK 1.0): YES - fullDrawIndexUint32 (VK 1.0): YES - imageCubeArray (VK 1.0): YES - independentBlend (VK 1.0): YES - geometryShader (VK 1.0): YES - tessellationShader (VK 1.0): YES - sampleRateShading (VK 1.0): YES - dualSrcBlend (VK 1.0): YES - logicOp (VK 1.0): YES - multiDrawIndirect (VK 1.0): YES - drawIndirectFirstInstance (VK 1.0): YES - depthClamp (VK 1.0): YES - depthBiasClamp (VK 1.0): YES - fillModeNonSolid (VK 1.0): YES - depthBounds (VK 1.0): YES - wideLines (VK 1.0): YES - largePoints (VK 1.0): YES - alphaToOne (VK 1.0): YES - multiViewport (VK 1.0): YES - samplerAnisotropy (VK 1.0): YES - textureCompressionETC2 (VK 1.0): YES - textureCompressionASTC_LDR (VK 1.0): NO - textureCompressionBC (VK 1.0): YES - occlusionQueryPrecise (VK 1.0): YES - pipelineStatisticsQuery (VK 1.0): YES - vertexPipelineStoresAndAtomics (VK 1.0): YES - fragmentStoresAndAtomics (VK 1.0): YES - shaderTessellationAndGeometryPointSize (VK 1.0): YES - shaderImageGatherExtended (VK 1.0): YES - shaderStorageImageExtendedFormats (VK 1.0): YES - shaderStorageImageMultisample (VK 1.0): NO - shaderStorageImageReadWithoutFormat (VK 1.0): YES - shaderStorageImageWriteWithoutFormat (VK 1.0): YES - shaderUniformBufferArrayDynamicIndexing (VK 1.0): YES - shaderSampledImageArrayDynamicIndexing (VK 1.0): YES - shaderStorageBufferArrayDynamicIndexing (VK 1.0): YES - shaderStorageImageArrayDynamicIndexing (VK 1.0): YES - shaderClipDistance (VK 1.0): YES - shaderCullDistance (VK 1.0): YES - shaderFloat64 (VK 1.0): YES - shaderInt64 (VK 1.0): YES - shaderInt16 (VK 1.0): YES - shaderResourceResidency (VK 1.0): YES - shaderResourceMinLod (VK 1.0): YES - sparseBinding (VK 1.0): YES - sparseResidencyBuffer (VK 1.0): YES - sparseResidencyImage2D (VK 1.0): YES - sparseResidencyImage3D (VK 1.0): YES - sparseResidency2Samples (VK 1.0): YES - sparseResidency4Samples (VK 1.0): YES - sparseResidency8Samples (VK 1.0): YES - sparseResidency16Samples (VK 1.0): YES - sparseResidencyAliased (VK 1.0): YES - variableMultisampleRate (VK 1.0): YES - inheritedQueries (VK 1.0): YES - shaderDrawParameters (VK 1.1): YES - storageBuffer16BitAccess (VK 1.1): YES - uniformAndStorageBuffer16BitAccess (VK 1.1): YES - storagePushConstant16 (VK 1.1): YES - storageInputOutput16 (VK 1.1): YES - multiview (VK 1.1): YES - multiviewGeometryShader (VK 1.1): YES - multiviewTessellationShader (VK 1.1): YES - variablePointersStorageBuffer (VK 1.1): YES - variablePointers (VK 1.1): YES - protectedMemory (VK 1.1): NO - samplerYcbcrConversion (VK 1.1): YES - shaderDrawParameters (VK 1.1): YES - samplerMirrorClampToEdge (VK 1.2): YES - drawIndirectCount (VK 1.2): YES - storageBuffer8BitAccess (VK 1.2): YES - uniformAndStorageBuffer8BitAccess (VK 1.2): YES - storagePushConstant8 (VK 1.2): YES - shaderBufferInt64Atomics (VK 1.2): YES - shaderSharedInt64Atomics (VK 1.2): NO - shaderFloat16 (VK 1.2): YES - shaderInt8 (VK 1.2): YES - descriptorIndexing (VK 1.2): YES - shaderInputAttachmentArrayDynamicIndexing (VK 1.2): YES - shaderUniformTexelBufferArrayDynamicIndexing (VK 1.2): YES - shaderStorageTexelBufferArrayDynamicIndexing (VK 1.2): YES - shaderUniformBufferArrayNonUniformIndexing (VK 1.2): YES - shaderSampledImageArrayNonUniformIndexing (VK 1.2): YES - shaderStorageBufferArrayNonUniformIndexing (VK 1.2): YES - shaderStorageImageArrayNonUniformIndexing (VK 1.2): YES - shaderInputAttachmentArrayNonUniformIndexing (VK 1.2): NO - shaderUniformTexelBufferArrayNonUniformIndexing (VK 1.2): YES - shaderStorageTexelBufferArrayNonUniformIndexing (VK 1.2): YES - descriptorBindingUniformBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingSampledImageUpdateAfterBind (VK 1.2): YES - descriptorBindingStorageImageUpdateAfterBind (VK 1.2): YES - descriptorBindingStorageBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingUniformTexelBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingStorageTexelBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingUpdateUnusedWhilePending (VK 1.2): YES - descriptorBindingPartiallyBound (VK 1.2): YES - descriptorBindingVariableDescriptorCount (VK 1.2): YES - runtimeDescriptorArray (VK 1.2): YES - samplerFilterMinmax (VK 1.2): YES - scalarBlockLayout (VK 1.2): YES - imagelessFramebuffer (VK 1.2): YES - uniformBufferStandardLayout (VK 1.2): YES - shaderSubgroupExtendedTypes (VK 1.2): YES - separateDepthStencilLayouts (VK 1.2): YES - hostQueryReset (VK 1.2): YES - timelineSemaphore (VK 1.2): YES - bufferDeviceAddress (VK 1.2): YES - bufferDeviceAddressCaptureReplay (VK 1.2): YES - bufferDeviceAddressMultiDevice (VK 1.2): YES - vulkanMemoryModel (VK 1.2): YES - vulkanMemoryModelDeviceScope (VK 1.2): YES - vulkanMemoryModelAvailabilityVisibilityChains (VK 1.2): YES - shaderOutputViewportIndex (VK 1.2): YES - shaderOutputLayer (VK 1.2): YES - subgroupBroadcastDynamicId (VK 1.2): YES - robustImageAccess (VK 1.3): YES - inlineUniformBlock (VK 1.3): YES - descriptorBindingInlineUniformBlockUpdateAfterBind (VK 1.3): YES - pipelineCreationCacheControl (VK 1.3): YES - privateData (VK 1.3): YES - shaderDemoteToHelperInvocation (VK 1.3): YES - shaderTerminateInvocation (VK 1.3): YES - subgroupSizeControl (VK 1.3): YES - computeFullSubgroups (VK 1.3): YES - synchronization2 (VK 1.3): YES - textureCompressionASTC_HDR (VK 1.3): NO - shaderZeroInitializeWorkgroupMemory (VK 1.3): YES - dynamicRendering (VK 1.3): YES - shaderIntegerDotProduct (VK 1.3): YES - maintenance4 (VK 1.3): YES - # of hardware limits: 106 - maxImageDimension1D: 16384 - maxImageDimension2D: 16384 - maxImageDimension3D: 2048 - maxImageDimensionCube: 16384 - maxImageArrayLayers: 2048 - maxTexelBufferElements: 134217728 - maxUniformBufferRange: 134217724 - maxStorageBufferRange: 1073741820 - maxPushConstantsSize: 256 - maxMemoryAllocationCount: 4730233 - maxSamplerAllocationCount: 4000 - bufferImageGranularity: 1 - sparseAddressSpaceSize: 17592186044416 - maxBoundDescriptorSets: 32 - maxPerStageDescriptorSamplers: 33554432 - maxSamplerAllocationCount: 33554432 - maxPerStageDescriptorStorageBuffers: 33554432 - maxPerStageDescriptorSampledImages: 33554432 - maxPerStageDescriptorStorageImages: 33554432 - maxPerStageDescriptorInputAttachments: 7 - maxPerStageResources: 33554432 - maxDescriptorSetSamplers: 33554432 - maxDescriptorSetUniformBuffers: 33554432 - maxDescriptorSetUniformBuffersDynamic: 16 - maxDescriptorSetStorageBuffers: 33554432 - maxDescriptorSetStorageBuffersDynamic: 16 - maxDescriptorSetSampledImages: 33554432 - maxDescriptorSetStorageImages: 33554432 - maxDescriptorSetInputAttachments: 7 - maxVertexInputAttributes: 32 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 2047 - maxVertexInputBindingStride: 4095 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4096 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 32 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 256 - maxGeometryTotalOutputComponents: 1024 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 33554440 - maxComputeSharedMemorySize: 32768 - maxComputeSharedMemorySize: 65536 x 65536 x 65536 - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: 1024 x 1024 x 64 - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 15.996094 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: 32768 x 32768 - viewportBoundsRange: -65536.000000 x 65535.000000 - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 64 - minUniformBufferOffsetAlignment: 64 - minStorageBufferOffsetAlignment: 64 - minTexelOffset: -8 - maxTexelOffset: 7 - minTexelGatherOffset: -32 - maxTexelGatherOffset: 31 - minInterpolationOffset: -0.500000 - maxInterpolationOffset: 0.437500 - subPixelInterpolationOffsetBits: 4 - maxFramebufferWidth: 16384 - maxFramebufferHeight: 16384 - maxFramebufferLayers: 2048 - framebufferColorSampleCounts: 31 - framebufferDepthSampleCounts: 31 - framebufferStencilSampleCounts: 31 - framebufferNoAttachmentsSampleCounts: 31 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 31 - sampledImageIntegerSampleCounts: 31 - sampledImageDepthSampleCounts: 31 - sampledImageStencilSampleCounts: 31 - storageImageSampleCounts: 1 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 52.083332 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: 0.125000 x 255.875000 - lineWidthRange: 0.000000 x 7.992188 - pointSizeGranularity: 0.125000 - lineWidthGranularity: 0.007812 - strictLines: 0 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 64 - optimalBufferCopyRowPitchAlignment: 64 - nonCoherentAtomSize: 1

v32.0.101.6332

Same Vulkan support than v6325.

Related posts:

  1. Intel Graphics Driver 32.0.101.6314 Released (*** UPDATED: v32.0.101.6319 ***)
  2. Intel Graphics Driver 32.0.101.6297 Released (*** UPDATED: v32.0.101.6299 ***)
  3. Intel Graphics Driver 32.0.101.5971 Released (*** 2024/9/6 UPDATE: v32.0.101.5989 ***)
  4. Intel Graphics Driver 32.0.101.6127 WHQL (*** UPDATE: v32.0.101.6130 ***)
  5. Intel Graphics Driver 31.0.101.4824 for Arc and Integrated GPUs Released (*** UPDATED: v4826 ***)
Intel Graphics Driver 32.0.101.6325 (Arc B580, Intel Graphics Software IGS) – (*** UPDATED: v32.0.101.6332 ***) | Geeks3D (2025)
Top Articles
Latest Posts
Recommended Articles
Article information

Author: Greg O'Connell

Last Updated:

Views: 6346

Rating: 4.1 / 5 (62 voted)

Reviews: 85% of readers found this page helpful

Author information

Name: Greg O'Connell

Birthday: 1992-01-10

Address: Suite 517 2436 Jefferey Pass, Shanitaside, UT 27519

Phone: +2614651609714

Job: Education Developer

Hobby: Cooking, Gambling, Pottery, Shooting, Baseball, Singing, Snowboarding

Introduction: My name is Greg O'Connell, I am a delightful, colorful, talented, kind, lively, modern, tender person who loves writing and wants to share my knowledge and understanding with you.